LanUIID34Controller.js 11 KB

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  1. "use strict";
  2. var __extends = (this && this.__extends) || (function () {
  3. var extendStatics = function (d, b) {
  4. extendStatics = Object.setPrototypeOf ||
  5. ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
  6. function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
  7. return extendStatics(d, b);
  8. };
  9. return function (d, b) {
  10. if (typeof b !== "function" && b !== null)
  11. throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
  12. extendStatics(d, b);
  13. function __() { this.constructor = d; }
  14. d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  15. };
  16. })();
  17. var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
  18. function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
  19. return new (P || (P = Promise))(function (resolve, reject) {
  20. function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
  21. function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
  22. function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
  23. step((generator = generator.apply(thisArg, _arguments || [])).next());
  24. });
  25. };
  26. var __generator = (this && this.__generator) || function (thisArg, body) {
  27. var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
  28. return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
  29. function verb(n) { return function (v) { return step([n, v]); }; }
  30. function step(op) {
  31. if (f) throw new TypeError("Generator is already executing.");
  32. while (g && (g = 0, op[0] && (_ = 0)), _) try {
  33. if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
  34. if (y = 0, t) op = [op[0] & 2, t.value];
  35. switch (op[0]) {
  36. case 0: case 1: t = op; break;
  37. case 4: _.label++; return { value: op[1], done: false };
  38. case 5: _.label++; y = op[1]; op = [0]; continue;
  39. case 7: op = _.ops.pop(); _.trys.pop(); continue;
  40. default:
  41. if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
  42. if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
  43. if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
  44. if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
  45. if (t[2]) _.ops.pop();
  46. _.trys.pop(); continue;
  47. }
  48. op = body.call(thisArg, _);
  49. } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
  50. if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
  51. }
  52. };
  53. var __importDefault = (this && this.__importDefault) || function (mod) {
  54. return (mod && mod.__esModule) ? mod : { "default": mod };
  55. };
  56. Object.defineProperty(exports, "__esModule", { value: true });
  57. var lodash_1 = __importDefault(require("lodash"));
  58. var lanDeviceApi_1 = require("../apis/lanDeviceApi");
  59. var restApi_1 = require("../apis/restApi");
  60. var EFanPresetModes_1 = __importDefault(require("../ts/enum/EFanPresetModes"));
  61. var mergeDeviceParams_1 = __importDefault(require("../utils/mergeDeviceParams"));
  62. var LanDeviceController_1 = __importDefault(require("./LanDeviceController"));
  63. var LanUIID34Controller = (function (_super) {
  64. __extends(LanUIID34Controller, _super);
  65. function LanUIID34Controller(props) {
  66. var _this = _super.call(this, props) || this;
  67. _this.uiid = 34;
  68. var deviceId = props.deviceId;
  69. _this.entityId = "light.".concat(deviceId);
  70. return _this;
  71. }
  72. return LanUIID34Controller;
  73. }(LanDeviceController_1.default));
  74. LanUIID34Controller.prototype.parseHaData2Lan = function (_a) {
  75. var entity_id = _a.entity_id, preset_mode = _a.preset_mode, state = _a.state;
  76. var res = {};
  77. if (entity_id === this.entityId) {
  78. res.light = state;
  79. }
  80. else {
  81. if (preset_mode === undefined) {
  82. var switches = lodash_1.default.get(this, 'params.switches', Array.from({ length: 4 }, function (v, k) { return ({ switch: 'off', outlet: k }); }));
  83. var lastSpeed = 1;
  84. if (switches[2].switch === 'on') {
  85. lastSpeed = 2;
  86. }
  87. if (switches[3].switch === 'on') {
  88. lastSpeed = 3;
  89. }
  90. res.fan = state;
  91. res.speed = lastSpeed;
  92. }
  93. else if (preset_mode === EFanPresetModes_1.default.Low) {
  94. res.fan = 'on';
  95. res.speed = 1;
  96. }
  97. else if (preset_mode === EFanPresetModes_1.default.Medium) {
  98. res.fan = 'on';
  99. res.speed = 2;
  100. }
  101. else if (preset_mode === EFanPresetModes_1.default.High) {
  102. res.fan = 'on';
  103. res.speed = 3;
  104. }
  105. }
  106. return res;
  107. };
  108. LanUIID34Controller.prototype.parseMdnsData2Ck = function (_a) {
  109. var fan = _a.fan, light = _a.light, speed = _a.speed;
  110. var res = Array.from({ length: 4 }, function (v, k) { return ({ switch: 'off', outlet: k }); });
  111. if (light === 'on') {
  112. res[0].switch = 'on';
  113. }
  114. if (fan === 'on') {
  115. res[1].switch = 'on';
  116. }
  117. if (speed === 2) {
  118. res[2].switch = 'on';
  119. }
  120. else if (speed === 3) {
  121. res[3].switch = 'on';
  122. }
  123. return res;
  124. };
  125. LanUIID34Controller.prototype.toggleLight = function (params) {
  126. return __awaiter(this, void 0, void 0, function () {
  127. var res;
  128. return __generator(this, function (_a) {
  129. switch (_a.label) {
  130. case 0:
  131. if (!(this.devicekey && this.selfApikey)) return [3, 2];
  132. return [4, (0, lanDeviceApi_1.toggleLanLightAPI)({
  133. ip: this.ip || this.target,
  134. port: this.port,
  135. deviceid: this.deviceId,
  136. devicekey: this.devicekey,
  137. selfApikey: this.selfApikey,
  138. data: JSON.stringify(params),
  139. })];
  140. case 1:
  141. res = _a.sent();
  142. if (lodash_1.default.get(res, ['data', 'error']) === 0) {
  143. this.params = (0, mergeDeviceParams_1.default)(this.params, { switches: [{ switch: params.light, outlet: 0 }] });
  144. this.updateState(this.params.switches);
  145. return [2, 0];
  146. }
  147. _a.label = 2;
  148. case 2: return [2, -1];
  149. }
  150. });
  151. });
  152. };
  153. LanUIID34Controller.prototype.setFan = function (params) {
  154. return __awaiter(this, void 0, void 0, function () {
  155. var res, tmp;
  156. return __generator(this, function (_a) {
  157. switch (_a.label) {
  158. case 0:
  159. if (!(this.devicekey && this.selfApikey)) return [3, 2];
  160. return [4, (0, lanDeviceApi_1.setFanAPI)({
  161. ip: this.ip || this.target,
  162. port: this.port,
  163. deviceid: this.deviceId,
  164. devicekey: this.devicekey,
  165. selfApikey: this.selfApikey,
  166. data: JSON.stringify(params),
  167. })];
  168. case 1:
  169. res = _a.sent();
  170. if (lodash_1.default.get(res, ['data', 'error']) === 0) {
  171. tmp = [
  172. {
  173. switch: 'off',
  174. outlet: 1,
  175. },
  176. {
  177. switch: 'off',
  178. outlet: 2,
  179. },
  180. {
  181. switch: 'off',
  182. outlet: 3,
  183. },
  184. ];
  185. if (params.fan === 'on') {
  186. tmp[0].switch = 'on';
  187. }
  188. if (params.speed === 2) {
  189. tmp[1].switch = 'on';
  190. }
  191. else if (params.speed === 3) {
  192. tmp[2].switch = 'on';
  193. }
  194. this.params = (0, mergeDeviceParams_1.default)(this.params, { switches: tmp });
  195. this.updateState(this.params.switches);
  196. return [2, 0];
  197. }
  198. _a.label = 2;
  199. case 2: return [2, -1];
  200. }
  201. });
  202. });
  203. };
  204. LanUIID34Controller.prototype.updateState = function (switches) {
  205. return __awaiter(this, void 0, void 0, function () {
  206. var lightState, fanState, presetMode;
  207. return __generator(this, function (_a) {
  208. if (this.disabled) {
  209. return [2];
  210. }
  211. lightState = switches[0].switch;
  212. fanState = switches[1].switch;
  213. presetMode = EFanPresetModes_1.default.Low;
  214. if (switches[2].switch === 'on') {
  215. presetMode = EFanPresetModes_1.default.Medium;
  216. }
  217. if (switches[3].switch === 'on') {
  218. presetMode = EFanPresetModes_1.default.High;
  219. }
  220. if (!this.online) {
  221. lightState = 'unavailable';
  222. fanState = 'unavailable';
  223. }
  224. (0, restApi_1.updateStates)("".concat(this.entityId), {
  225. entity_id: "".concat(this.entityId),
  226. state: lightState,
  227. attributes: {
  228. restored: false,
  229. supported_features: 0,
  230. friendly_name: "".concat(this.deviceName),
  231. state: lightState,
  232. },
  233. });
  234. (0, restApi_1.updateStates)("fan.".concat(this.deviceId), {
  235. entity_id: "fan.".concat(this.deviceId),
  236. state: fanState,
  237. attributes: {
  238. restored: false,
  239. supported_features: 0,
  240. friendly_name: "".concat(this.deviceName),
  241. state: lightState,
  242. preset_mode: presetMode,
  243. preset_modes: Object.values(EFanPresetModes_1.default),
  244. },
  245. });
  246. return [2];
  247. });
  248. });
  249. };
  250. exports.default = LanUIID34Controller;